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StreetMobster 3.0

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StreetMobster 3.0

Postby Rhys » Sat Feb 18, 2012 9:50 pm

As some of you might know, StreetMobster 2.X has been around for a while now, and like every great thing, things need to be updated, for this reason, we are happy to announce 3.0.

The end date for http://Streetmobster.com is 22nd March 2012 at 10:00am GMT.

Features in version 3.0:
    1. Fight between players
    - The winner in a fight gets money and loses some life. If the defeated player is less than 5 levels below you, you will receive experience from the fight. The winner will also get certain percent of the money in the pocket of his victim and the victim will lose that sum.
    2. A new option in the Fitness/School will replace all existing Stimulants – Chemist
    - He will produce stimulants for strength, intellect and sexappeal
    - The price of these stimulants will cost Connections or Credits. The price will vary according to the player’s stats. If the player in strong above average of his level, the price will be high. If the players is weak the price will be lower
    - If a certain level do not have enough players the game will expand the number of level to calculate the average stats norm
    3. Player will no longer be able to build their own Casinos. There will be no Casino’s Auction nor card for a Casino’s license.
    4. Contrabandist
    - Items sold with credits and items sold with Connections for one particular level will have the same nominal attack. The maximum attack of those items will be the same too.
    - Limited card packs will be sold in the Contrabandist
    - Some extras in current seasons will be able to be bought from the Contrabandist
    5. Items (cars, dogs, weapons)
    - You can increase your skills in using these items by upgrading them. There will be 20 possible upgrades that will cost Connections or Credits
    - As all upgraded items represent your own skill to use that particular item, when you sell it, it will be without any upgrades to the buyer
    6. Bank
    - All taxes from the game are removed
    - Money in the bank will not have an interest
    - There will be a limit of money you can hide in the Bank. The limit will be higher at higher levels
    This change is done, because now you only get experience when you win a fight because of the fact that everyone is hiding his money. In order to make the game more interesting and wins in fights more valuable we have created the limit of the money you can keep in bank. Additionally the trade with game cash will be disabled in the Trade, so that you can’t keep money in it. All other goods can be trades without changes. Additionally when someone attacks your building and there is money in it he will get a certain percent from that money.
    7. Work
    - There will be a new Job for Connections. You will be able to work every few minutes and receive connections
    8. Skills
    - Businessman skill will no longer affect the production price in Factories. Nevertheless the new prices for production of items will be much lower than the previous season
    9. Gifts – you will be able to send gifts to your friends
    10. All achievements will now be rewarded with prices
    11. Every day gifts from the game for activeness
    12. Extras
    - Extras for additional points (fights, arrests…etc.) will no longer give you faster points but higher limit instead.
    - Refill points can be used only once per day
    - The VIP will no longer be an extra but a gift after loading credits. Depending on the loaded credits you will receive VIP extension
    13. Changes in quests
    - The number of possible quest per day will be limited
    - Only the Boss of a quest will give you stats and rewards
    14. The season will not have an end date. There is a high possibility of an endless season.
    15. Added a cancel button for trade offers.
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Re: StreetMobster 3.0

Postby zdiki » Sun Feb 19, 2012 3:10 pm

beskrajna sezona -.-'
bit će glupo novim igračima se priključit kad nikad neće stić ove strane koi kakaju kredite =D
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Re: StreetMobster 3.0

Postby AlexBannan » Thu Feb 23, 2012 3:59 pm

sweet i see a lot of intresting changes being made cant wait ! :)
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Re: StreetMobster 3.0

Postby NejModo » Mon Mar 19, 2012 11:32 am

Hello...
Is it possible to have a translation in French? :-)
Please

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Re: StreetMobster 3.0

Postby Rhys » Mon Nov 05, 2012 2:34 am

As that topic says, there is no plan for a reset any time soon
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Re: StreetMobster 3.0

Postby brittlee » Thu Nov 20, 2014 11:56 am

As some of you might know, StreetMobster 2.X has been around for a while now, and like every great thing, things need to be updated, for this reason, we are happy to announce 3.0.
:D :lol:
You can easily check out our high quality Braindumps You can also get success in real RIVERBED exam with the quality University of Wisconsin - Madison.
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Re: StreetMobster 3.0

Postby brittlee » Thu Nov 20, 2014 11:57 am

As some of you might know, StreetMobster 2.X has been around for a while now, and like every great thing, things need to be updated, for this reason, we are happy to announce 3.0.
:D :P
You can easily check out our high quality Braindumps You can also get success in real RIVERBED exam with the quality University of Wisconsin - Madison.
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